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| Kushs Mask | |
| | Author | Message |
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Guest Guest
| Subject: Kushs Mask Sun Apr 05, 2009 7:05 pm | |
| Name: Tetra
Inner hollow Manifestation: The negative version of Kush.
Hollow Mask Appearance: The top of the mask is rounded, but when it comes down into the face it gets inward spikes that look like it would it was fast. The Teeth on this mask are somewhat like Ichigo's mask, but the chin is more pointed, and the jaw line is bigger. There is black stripes that that seem to come from the mouth and whisp around the whole mask. The stripes seem to chang color in the light, going from a black to a dark blue.
Unique Ability: Kush will naturally be able to bend light to a further extent. He also gets the natural speed, strength, etc. of a elite vizard.
Tenrai Katachidzukuru - Divine Form Description: Kush will bend light around his body, and become extremely bright. His Zanpaktou will form a light around its blades, and make it 5x sharper. When light is formed around his hands, the light will bend to to a point and become extremely sharp. Since its light, all the light can be heated to further cause damage. This form can also heal rapidly. If used for 2 posts, its a 3 post cool down. 3 posts, 4 post cool down. 4 posts, 5 post cool down. etc etc.
Divino Cero - Divine Cero Utilizing his ability to bend and shoot light, he will combine a cero equal to the power of a Gran Ray Cero to the light. This will make it as powerful as a Gran Ray Cero, mixing his reiatsu, his Hollow's Reiatsu. The blast can be held in his hand for long periods of time. It will be multi-colored, being black then white mixed in around it. and it has a 2 post cool down.
Kamikaze - Divine Wind Kush will charge up massive amounts of light, cero, and reiatsu into a massive ball in his hand. This ball is about the size of a basketball. The ball is extremely dense. Upon impact of something, it will explode with the force of a Nuclear blast. Or Hydrogen bomb explosion if enough reiatsu is put into it. The drawbacks of this are Kush will be extremely exhausted and damaged when the blast hits, even though he is protected by a sheild that he will put up around him. The cool down will be 25 posts. The ball is very slow when moving, it moves at about 30mph. (Can only be used every other battle.)
121-240: 4 turns, 3 turn cool down
Last edited by Kush on Sat Jul 11, 2009 7:32 pm; edited 9 times in total |
| | | Guest Guest
| Subject: Re: Kushs Mask Tue Apr 07, 2009 1:28 pm | |
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| | | Guest Guest
| Subject: Re: Kushs Mask Tue Apr 07, 2009 2:09 pm | |
| If you use Divinity, make sure you don't god mod with it, saying somebody can't hit you because they can't see you. Try to make it so they can hear you Zan swing atleast. Other than that...
APPROVED |
| | | Guest Guest
| Subject: Re: Kushs Mask Tue Apr 07, 2009 2:26 pm | |
| Hold on i took off Divinty and im going to add a different tech. Im going to move Divinty to my Zan's tech instead |
| | | Guest Guest
| Subject: Re: Kushs Mask Tue Apr 07, 2009 3:01 pm | |
| Okay... Nice limitation there, Approved. |
| | | Guest Guest
| Subject: Re: Kushs Mask Fri Apr 10, 2009 10:57 pm | |
| I have been informed about the edit, and as such.
Re-approved. |
| | | Guest Guest
| Subject: Re: Kushs Mask Sun May 10, 2009 8:38 pm | |
| Its alright if i make my Divino Cero into a blast, and not a beam? |
| | | Guest Guest
| Subject: Re: Kushs Mask Wed May 27, 2009 10:06 pm | |
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| | | Guest Guest
| Subject: Re: Kushs Mask Wed May 27, 2009 10:18 pm | |
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