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 Sousei Kenkou

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PostSubject: Sousei Kenkou   Sousei Kenkou I_icon_minitimeMon Jan 11, 2010 8:40 am

Name: Sousei Kenkou

Manifestation:
Spoiler:

Kenkou is very little fairy who is always worried. She is about palm size and can move very quickly. She has red short hair. Kenkou also has butterfly wings what brings forth his light blue eyes. She wears a light blue dress with a belt. On belt she has the Shikai form Syringe. Usually she swims in blood.

Release Phrase: "Please, release them from pain, Sousei Kenkou!"

Family: Resurrecting/Instant Healing/Regenerating

Level: Bankai

Sealed Zanpakuto:
Spoiler:

Shikai:
Spoiler:
A normal looking Syringe, only little smaller.

Shikai Ability: It has healing abilities but can also screw with opponent's health. By stabbing opponent with Zanpaktou it drains away his health. (Draining Will be done the same way as doctors take blood. If you know how that is done I think it is okay) After 2 posts the opponent feels like his muscles have no strength left and he can only move for a little while. It takes more time with bigger opponent's tough. The health he drains up can be used to heal himself or his comrades. Healing is almost done the same way as stealing. Okita will stab the patient but he doesn´t start draining. He will force the energy in by pushing the thing (Don´t know how It is called) The energy Okita had steald can also be turned to reiatsu but he can only add reiatsu to his own. He cannot heal Arrancars like he can heal his allies. He can shoot very thin and sharp _________________ (like the lines) reiatsu attacks from Syringe. The attack moves very quick, little faster than Bala but it's power can't match cero's one. He must use his won reiatsu for that.

Bankai: Okita's hands start glowing blood red. The glow reaches up to his shoulders

Bankai Ability: Has similar abilities to Shikai but far more powerful. When in his Bankai state his speed increase tremendously and his hands can take blows of other Zanpaktou and can also absorb Cero's (Normal Ceros). He can absorb kidos that are little larger than himself. He can also absorb other Reiatsu attacks (Kido for example, level 70 max) and then shoot them back. Okita can also choose not the shoot them back, rather he can absorb the whole reiatsu to himself that was behind the attack. When grabbing opponent he starts draining it's health again. He can also grab zanpaktou and still drain the user's health because Zanpaktou's and Human's souls are linked together. He can shoot cero like blasts very quickly and doesn't need to drain any energy, yet he can still heal himself or his comrades with even greater speed than with his shikai.

Techniques: (Must have this template for all Techs)

Name: Heal
Effect: Okita is able to heal his targets with great speed. He can use it in both shikai and bankai state. (Look above for more details)
Duration and or Cooldown: 3 Cooldown

Name: BloodyRoado
Effect: Okita is able to shoot out very thin red lines from his Syringe. (Shiaki only) It moves with very great speed. (look above for more details)
Duration and or Cooldown: Doesn't have cooldown but must use his drained reiatsu

Name: BloodyBlast
Effect: Bankai only. Okita can shoot cero like blast from his hands while in Bankai state.
Duration and or Cooldown: No Cooldown.
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Yoshi Nedaj

Yoshi Nedaj


Posts : 130
Points : 468
Join date : 2009-01-21
Location : Soul Society

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PostSubject: Re: Sousei Kenkou   Sousei Kenkou I_icon_minitimeWed Jan 13, 2010 7:11 pm

The ability of Bankai needs the cero info taken out. That cero like blast needs to have the same cooldown as a normal cero. If you grab the opponents zanpoktou you can only asorb their rei not their blood. Nothing, Absolutly nothing, of this zanpoktou has any information on ressurection, so take that out of the element, also take out the instant healing bit. Your element is Asorbtion/Reiatsu(Energy). Not any of that other stuff. You don't gain a defensive bonus, just stating that for future reference.

For your shikai im going to need you to take out the needle firing bit. Either that or please edit in a amount you can fire out at a time. Because of the fact your zanpoktou already asorbs stuff, it does not need the other stuff. Also, Quincies have limits on how many arrows they can fire and they are projectile masters. Therefore you need a limit seeing as being a shinigami denies the projectile mastership. Unless you have no sword skillz. Whoa, that game me an idea. Anyway, do the edits please.
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