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| The Thieves Bow | |
| | Author | Message |
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Kisho Kimura
Posts : 16 Points : 37 Join date : 2009-06-22
| Subject: The Thieves Bow Fri Jan 15, 2010 8:49 pm | |
| Name: Bow of Agincourt
Bow Manifestation: Formed from a Thieves Cross on the back of a glove worn on Kisho's left hand, it is shaped in the fashion of an English longbow. The bow itself is 5' 8" long, and unlike normal recurve bows, it is relatively straight, only bending slightly at the ends where it is pulled on by the bow string.
Description: Being a longbow, it has a greater accuracy and power, but suffers from a lack of firing speed. With a rate of fire at 75/second, it is easily able to pierce an inch of normal steel from 75 meters. With his training, Kisho is able to accurately hit a target from up to 175 meters, but anywhere past 100 meters, and it's power begins to degrade over time. At 100 meters, it can pierce 1/2" of steel, at 120m it is able to pierce through up to three people, and at 175m it is just capable of piercing 5 inches into a human body.
Techniques: Sight of the Ranger- A sight will form on Kisho's bow just above where the arrow rest before being fired. This site allows Kisho to "zoom in" so to say, allowing him to hit a target the size of an average human torso from up to 400m away with the same power that it would have as if he were still 175m away. Can only fire 5 arrows when used and has a 5 post cooldown.
Hayk's Power- Using the length of his longbow to it's fullest extent, Kisho draws back the bowstring to it's fullest extent, creating a more accurate and powerful shot, but reducing his rate of fire to 20/second. With a nearly 5' long arrow Kisho is able to hit a 6" target from 150m with enough force to pierce 1" of steel. At close range 5-10m this is able to pierce through most substances, with the exception of the zanpaktous of captains or equally powerful people. 5 post cooldown.
Last edited by Kisho Kimura on Thu Feb 18, 2010 5:12 pm; edited 2 times in total | |
| | | Zeroshin Hakura
Posts : 152 Points : 374 Join date : 2009-02-24
| Subject: Re: The Thieves Bow Sun Jan 17, 2010 6:49 pm | |
| cooldowns need to be a bit bigger, your techs are powerful | |
| | | Kisho Kimura
Posts : 16 Points : 37 Join date : 2009-06-22
| Subject: Re: The Thieves Bow Sun Jan 17, 2010 6:55 pm | |
| changed the CD on the second, and i don't think the first needs to be changed, seeing as how it is something that would only be usable at the start of a fight due to the distances. | |
| | | The Hunter
Posts : 601 Points : 405 Join date : 2010-01-21 Age : 1024 Location : Eh, I don't tell losers
| Subject: Re: The Thieves Bow Thu Feb 18, 2010 5:11 pm | |
| Make it 5 post cool down on the zoom in thing and you're set. | |
| | | Kisho Kimura
Posts : 16 Points : 37 Join date : 2009-06-22
| Subject: Re: The Thieves Bow Thu Feb 18, 2010 5:14 pm | |
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| | | The Hunter
Posts : 601 Points : 405 Join date : 2010-01-21 Age : 1024 Location : Eh, I don't tell losers
| Subject: Re: The Thieves Bow Thu Feb 18, 2010 5:16 pm | |
| Okay, now when you shoot your arrows, make it so it makes a large noise cause other than reishi sensing it'd be quite hard to dodge em when they don't know it. If you do that. >APPROVED< | |
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