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| Isaac's Res... (Finished) | |
| | Author | Message |
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Isaac Jiroua
Posts : 12 Points : 82 Join date : 2009-06-24 Location : I'm In your rpg, slaying the main character.
| Subject: Isaac's Res... (Finished) Sat Jan 09, 2010 8:34 am | |
| Name: Soñardragón (Dream Dragon)
Release Phrase: "Drift Away"
Represent: A Dragon
Element: Illusions/Sound
Sealed Description: A simple katana. This katana consists of a 3 foot long blade, chrome like several others. The hand guard is gold, with a cloud shape. The handle, is chrome blue, and it hollow on the inside, because it serves as a flute. This flute is indestructable by any normal means, like impact or anything that could break a flute.
Released Description: The mask fragment on the top of Isaac's head, expands out and creates an eyeless dragon skull, with horn-like spikes and a frilled lizard-like mane pointed back. A spikey spinal cord arches down his spinal column, and goes outwards with a measured 4 foot long tail. Widespanned wings emerge out from his back.
His main ability of this is the power to be able to create any instrument from his flute. This is actually like the ability to transform his flute which is made from a bone like material, and from this he can create small instruments in a half of a post (Woodwinds, lutes, mandolins, ukeleles and stuff that small). He can create average sized instruments in 1 whole post.(Guitars, Sitars, Trumpets, things of that size range) And it takes 2 posts to make advanced or large instruments.(Piano, Tuba, Bass, Large Drums)
The other power, is that he can completely distort the reality of anyone who hears his music. Using soundwaves and his innate ability, he can unleash illusions to those who hear the sounds of whatever instrument he plays. Of course, the instrument with the widest range of sounds can only have the most devastating illusions. None of the pain the enemy feels in these is real, but real pain will dispell any illusion. Otherwise the enemy will have to suffer a full 3 posts of whatever illusion Isaac places on them. The illusions are not interchangable within their durations, however, Isaac can place a different illusion on different people with the same melody. He can also choose who suffers the illusion while anyone who doesn't suffer the illusion hears a nice musical melody.
Ultimate Ability/Attack: Pianissimo: This requires the use of a piano. Isaac plays the piano with a wild flurry of notes that still manage to sound like a song. When he does this he places anyone he chooses into an illusionary world, while their body remains useless. When he does this, he can control every aspect of that world for the next three posts. However, when the illusion is finished, the piano instantly shrinks back to a flute.
Innate Ability: He can turn any soundwave into distortion in the air and cause enemies to feel extremely dizzy, and cause other flu-like symptoms. This also causes any anyone to see double like it is an illusion, for 3 posts. This can effect anyone within 300 meters of Isaac instantly, and 1000 meters within a few moments, 2 posts, unless they high-tail it out of range (<< Only works at this range with loud instuments[tuba, flute, something you hear from such a distance when played loudly)
Techniques:
Sidestep- A simple illusion that makes Isaac look exactly one foot to the left to the enemy, than he really is. This causes the enemy to get confused and makes it harder to aim at Isaac. Lasts 3 posts. 2 post cooldown thereafter.
Twin Dragons From the Abyss- This illusion is rather powerful. Isaac only needs to clap his hands for this one. When the enemy of his choosing is caught in the illusion, he appears to unleash a black energy wave from his left hand and white for the right. These take the shapes of two dragons, and if the black one swallows them they see their past and life flash before their eyes, and believe they are having a death experience. However, if they are swallowed by the white one, they think they are in a black nothingness and see a small light, and causes them to think they are dying. This illusion will last until the enemy's flashing is over(three posts), or walks towards the light. Cooldown thereafter is equal to how long it took to break the illusion or until the next topic. Note, the enemies afflicted by this don't really die at all.
Binding Tree Death- Isaac's target will believe a large tree appeared behind them and that large branches have wrapped around their body, restricting their movement. Isaac will then approach the target, which will seem like he appeared from the same or another tree to the victim, and attack the captured opponent. While this is an illusion, the attack itself is real, since it mimics inside the illusion what is happening in reality. Reiatsu-based attacks cannot be used while this illusion is active. This lasts until he strikes the opponent.
Last edited by Isaac Jiroua on Mon Jan 11, 2010 6:08 pm; edited 3 times in total | |
| | | Isaac Jiroua
Posts : 12 Points : 82 Join date : 2009-06-24 Location : I'm In your rpg, slaying the main character.
| Subject: Re: Isaac's Res... (Finished) Sun Jan 10, 2010 7:32 am | |
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| | | Mr. Polk
Posts : 439 Points : 659 Join date : 2009-03-04 Age : 31 Location : Aurora, Colorado
| Subject: Re: Isaac's Res... (Finished) Sun Jan 10, 2010 4:23 pm | |
| Sound is universal none the less, so therefore either make the soundwaves emitted from your weapon visible, or make it so that the sound has a set range it can travel. | |
| | | Isaac Jiroua
Posts : 12 Points : 82 Join date : 2009-06-24 Location : I'm In your rpg, slaying the main character.
| Subject: Re: Isaac's Res... (Finished) Mon Jan 11, 2010 6:10 pm | |
| I added a range, but it already was visible. It distorts the air. (See Innate Ability for editations and description) | |
| | | Mr. Polk
Posts : 439 Points : 659 Join date : 2009-03-04 Age : 31 Location : Aurora, Colorado
| Subject: Re: Isaac's Res... (Finished) Sat Jan 16, 2010 12:04 pm | |
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