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 Daisuke's Zanpakuto

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Daisuke's Zanpakuto Empty
PostSubject: Daisuke's Zanpakuto   Daisuke's Zanpakuto I_icon_minitimeTue Apr 21, 2009 3:22 am

Name: Menma Tenshi.

Manifestation:
Spoiler:

Release Phrase: "Rise and fall, all on a roll. All will take it's toll. I summon Menma Tenshi for the whole!"

Family: Reiatsu.

Level: Shikai.

Sealed Zanpaktou:
Spoiler:

Shikai:
Spoiler:

Shikai Ability: In it's Shikai state, the Zanpakuto can increase it's range by Reiatsu and slice through objects quite easily. The range allows the user to actually slice an entire house in half if he were to wish. Thus, even allowing the user to slice a ranged technique in half such as fire or energy attacks, depending if it can be touched physically or not.


Techniques:

1) [Shikai] Ghost: With this technique, Daisuke can move through any buildings with no spiritual energy like a ghost. ie: Karakura town buildings. Since there are no Reishi to stop him from doing that. There is a catch to this, he can't do it under the ground because of the thick density along with the fact if the ability worn out on him, he'll be stuck there and die automatically.
Duration: 6 posts. Cooldown: 6 posts.

2) [Shikai] Extra arms: With his Reiatsu, he can form extra 'arms' on himself which are purely made out of his own Reiatsu. In no way can these arms be absorbed and they can form pincers in order to fight someone. There can be as many arms as he pleases but there is a catch to this; he can do it for a limited time.
Duration: 6 posts. Cooldown: 6 posts.

3) [Shikai] Absorption: Due to his unique nature with his Reiatsu, Daisuke can absorb Reishi and reconstitute himself. It can be done only in a place abundant with Reishi such as Seireitei. Although, once this is used, it can't be reused automatically otherwise there will be an overdose, and as such, precautions are to be taken.
Duration: 1 post. Cooldown: 15 posts (one page)


Last edited by Daisuke on Wed Apr 22, 2009 7:20 am; edited 3 times in total
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Mr. Polk

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PostSubject: Re: Daisuke's Zanpakuto   Daisuke's Zanpakuto I_icon_minitimeTue Apr 21, 2009 6:17 am

Well Stasis is going to need to have a 4 post cool down since it can be used for attacking and defending

Slows, So when you stop spinning the spear the field goes away? Needs a Cool down

For Suspension...Uses 5 post, What do you mean by that? I can understand a Zanpaktou being under no gravity but no locking it in place.
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PostSubject: Re: Daisuke's Zanpakuto   Daisuke's Zanpakuto I_icon_minitimeTue Apr 21, 2009 7:59 am

The slows is creating a field when spinning the spear, then it'll stay there for a duration which I am going to include in.

Suspension, the uses would mean that how many times it would be used before it needs a cooldown.
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PostSubject: Re: Daisuke's Zanpakuto   Daisuke's Zanpakuto I_icon_minitimeTue Apr 21, 2009 2:48 pm

Make sure not to unintentionally copy any of mine :/

Approved
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PostSubject: Re: Daisuke's Zanpakuto   Daisuke's Zanpakuto I_icon_minitimeWed Apr 22, 2009 2:57 am

Re-made the Zanpakuto to a more unique element.
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Yamagiri

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PostSubject: Re: Daisuke's Zanpakuto   Daisuke's Zanpakuto I_icon_minitimeWed Apr 22, 2009 7:21 am

Approved
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PostSubject: Re: Daisuke's Zanpakuto   Daisuke's Zanpakuto I_icon_minitime

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