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| Gumoy's Zanpaktou | |
| | Author | Message |
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Guest Guest
| Subject: Gumoy's Zanpaktou Tue May 26, 2009 1:52 am | |
| Name: Hataziru Manifestation:- Spoiler:
Release Phrase: Serenade, Hataziru! Family: Sound Level: Bankai Sealed Zanpaktou: - Spoiler:
Shikai: In shikai the zanpaktou transforms turning the hilt blue with exotic brown carvings at the top and at its end. The blade is separated into two thin sharp blades that lay parrallel simulating the fashion of a tuning fork. It's tuning fork design gives it its ability to vibrate. The sword can be vibrated physically or with the users reiatsu. - Spoiler:
Shikai Ability: The shikai produces charged currents through reiatsu and vibrations to act as a malleable conduit, a disruptor, a force current, and a deterrent. As a zanpaktou ability the user can deter opposing reiatsu and temperature with their aura which guarantees oxygen and a stable environment amongst their reiatsu aura. The user may use the fork like blades as sonar by vibrating them either physically or with his reiatsu. Techniques:Name: Touza Gen'ya [Shikai] Effect: When the fork like blades are vibrated (either physically or with the users reiatsu) a forceful current is created (that can be molded for the users discretion) as a layer of defense capable of a descent shield and is guaranteed to slow/delay oncoming attacks(despite speed and strength) with a negative deterrent to give the user a few extra moments to react, dodge/counter. Duration of 2 posts Cooldown of 3 posts. Name: Kaichou Shusha [Shikai/Bankai] Effect: When the fork like blades are vibrated (either physically or with the users reiatsu) a rhythmic sound orchestrates as the fork like sword as a whole begins to vibrate and encase itself in a current of highly concentrated vibrations. These highly concentrated vibrations charge Hataziru and enable it to manifest powerful piercing force currents that can be flung at enemies to cause piercing damage and a wave of knock back.The currents can also pierce through the ground or other physical/elemental objects to get to their mark and the knock back effect can be activated at will. These force waves also have the ability to bounce off of surfaces if misfired and return for a second attempt with increased speed and accuracy. The force currents can pierce through physical matter but can only manage to disrupt opposing reiatsu but can weaken it considerably.[Hataziru is only charged to manifest up to 4 force wave attacks and the 4 force waves can be fired at any time by the user. Cool down is 4 posts] Name: Touza Burijji [Shikai/Bankai] Effect: When the fork like blades are vibrated (either physically or with the users reiatsu) it produces a negative current of about 20 orbs around the user that resemble silhouettes of flying birds. This negative current allows the bird-like orbs to act as malleable conduits between the user and any foreign opposition that enters the orbs air space to alter its path/trajectory only to protect the user. At any time the user may elect to detonate his orbs to execute a formidable nova that will cause knock back and damage at a high frequency that will temporarily disrupt foreign opposition in the area. If this is done the cool down of this technique will be increased by one post for the rest of battle. [The cool down increase will stack if done more than once]. Duration 3 posts Cooldown of 4 posts Bankai: In Bankai the zanpaktou transforms into a visible malleable white/gold current that revolves around the user in a subtle yet noticeable manner. The current in itself is vivid and astonishing to behold. - Spoiler:
Bankai Ability: Gumoy manipulates the white/gold current around him, it acts as a supreme density that circulates around the user. It carries out its offensive by executing strong forceful currents and it uses its extremely dense detterent as a defense. Any opposing forces that are defended by or enter the currents space will be slowed a good amount due its highly concentrated deterrent. This density/deterrent does not effect the user as Gumoy can move himself and utilize his techniques/abilities freely. The specified Shikai techniques can be executed in bankai as well. Bankai Tech 1: Sonikku Joukei Effect: The user will emit an invisible pulse from his bankai current that will scan the area as a sonar. With this the user can detect all presence in the area (physical, ethereal etc..) moving at any rate of speed. The user may then channel the energy from his bankai current to temporarily increase his speed, strength,reaction and reflex time accordingly. If the user decides to channel the currents energy it will result in an increase of cool down for this technique by 1. Duration of 3 posts Cool down 4 posts.
Last edited by Gumoy on Wed Jul 08, 2009 4:01 pm; edited 8 times in total |
| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Tue May 26, 2009 2:27 am | |
| Question before approval. The technique Melody Option, are the 4 shock waves fire all at once, or can they be fired at will over any time? If it is the latter the cool down will have to be increased. |
| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Tue May 26, 2009 9:53 am | |
| Melody Option was originally intended to be fired at will over any time. However I think the 4 waves firing in succession will do.
Edit: I have made the necessary edit to the technique and distinguished the waves to fire all at once in succession |
| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Tue May 26, 2009 1:46 pm | |
| Hrm... Melody Option is a rather strong tech in my opinion. Could you up the cooldown to 3 posts instead of 2? |
| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Tue May 26, 2009 1:49 pm | |
| Changed Melody Option to 3 posts. |
| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Tue May 26, 2009 1:51 pm | |
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| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Thu May 28, 2009 12:11 am | |
| Ok, I'm having second thoughts about some features of my zan so I'll post the modifactions I want to do here, and just let me know if there ok by approval then I will edit them in. - Spoiler:
Shikai Ability: The stringed scythe,Hataziru, has the ability to manipulate reiatsu into dense vibrations that manifest into powerful force waves which are primarily molded for defense but can also be molded for offensive endeavors. The users reiatsu is manipulated into dense vibrations by the strings on the scythe which can either be strummed by swinging the scythe, strumming its strings manually or by the user exerting reiatsu.Its strings are as durable as the scythe and actually happen to be as tough as the blade itself. Hataziru has the ability to be strummed freely outside of its techniques to produce temporary layers of force waves for defensive interventions which have the option to be molded at the users discrection. The force waves are not only formidable against all forms of damage but can also provide resistance to temperature,toxins,airborne substances and liquids/liquid like properties.--Nothing has changed, only more specific.--
Kaichou Shusha(Melody Option): Once Hataziru's strings are strummed(using any of the three methods) a rhythmic sound orchestrates as the scythe as a whole begins to vibrate and encase itself in a dense layer of highly concentrated vibrations. These highly concentrated vibrations charge Hataziru and enable it to manifest powerful piercing force waves that can be flung at enemies to cause piercing damage and a wave of knock back.The waves can also pierce through the ground or other physical objects to get to their mark and the knock back effect can be activated at will. These force waves also have the ability to bounce off of surfaces if misfired and return to the user as a temporary shield capable of only counter like defensive interventions such as deflection,blast absorption, parry and blocking and can also detonate knock back at users will if need be.The force waves can pierce through physical matter but can only manage to disrupt opposing reiatsu, but weakening it considerably.[Hataziru is only charged to manifest up to 4 force wave attacks and only 2 of which can bounce and return as a shield.The temp force wave shield(s) only lasts 1 post and the 4 force waves can be fired at any time by the user. Cool down is 4 posts]-Upped the cool down as megumi opted since I'm altering it from rapid fire to at will.--
Chikara Ken(Force Sphere): When Hataziru's strings are strummed(using any of the three methods)the user is encased in a perpetual sphere of force waves. The force wave sphere has extremely high defensive capabilities against physical,temperature,elemental and reiatsu properties. The user receives a good speed boost but can not perform any other reiatsu based techniques.The user can shoot off the force waves(which have piercing and knock back) encasing him at his enemy(s) at will but only a max of 4 force waves can be shot before the sphere dissipates completely, with each wave discharged the spheres defenses becomes weaker. The force wave sphere is an extremely dense deterrent and would send opposer's flying if touched physically or with a zanpaktou. The user can dispel the sphere at any time to execute a powerful 360 degree shockwave with a range of 50 meters that heavily damages and knocks back enemies,objects etc. If the user dispels the sphere they not only loose the force wave sphere but its cool down is increased by one post. [Lasts 4 posts unless dispelled before hand. Initial cool down is 4 posts]--Altered slightly, added ability to discharge perpetuating force waves at the cost of spheres defense capability.--
Namamekashii Gakutai (Captivating Orchestra): When Hataziru's strings are strummed(using any of the three methods) the scythe permeates the area with dense captivating vibrations that mesmerize the enemy(s) and the user. The effected user experiences nostalgia through the vibrations and becomes immune to unconsciousness,psychic properties,blindness,poison,deafness,stuns,paralysis,entrapment(even from dimensions) and freezing effects and the user also is granted the ability to locate reiatsu even if masked/hidden.The effected enemy(s)(if previously hit/grazed with a force wave or knock back) movement ability is reduced by half and is disabled of shunpo/sonido due to the density of the vibrations encompassing the area. If ever the users is knocked unconscious/incapacitated while his zanpaktou is in its released form Namamekashii Gakutai will activate on its own accord to bring the user back to consciousness(does not start cool down or actual technique). [Effects Last for 5 posts. Cool down is 8 posts]--Altered a bit, changed lower enemy shunpo/sonido to temp disable and added consciousness feat.--
Last edited by Gumoy on Thu May 28, 2009 2:12 am; edited 4 times in total |
| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Thu May 28, 2009 1:25 am | |
| 3rd technique is a bit OP'd, it needs to HIT the person to do that. ¬____¬ |
| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Thu May 28, 2009 1:37 am | |
| Ok I made it so the third tech can only take its effect on an enemy if he/she/it has been previously hit with a force wave from my shikai. |
| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Thu May 28, 2009 1:39 am | |
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| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Sat Jun 13, 2009 12:48 pm | |
| I've done a zanpaktou rework, though I've kept the same concept but went in a slightly different direction with it. Also added bankai, so yeah here it is. [crosses fingers!]- Spoiler:
Name: Hataziru Manifestation: Same as above Release Phrase: Serenade, Hataziru! Family: Sound Level: Banaki Sealed Zanpaktou: Same as above Shikai: In shikai the zanpaktou transforms turning the hilt blue with exotic brown carvings at the top and at its end. The blade is separated into two thin sharp blades that lay parrallel simulating the fashion of a tuning fork. It's tuning fork design gives it its ability to vibrate. The sword can be vibrated physically or with the users reiatsu. [spoiler] Shikai Ability: The shikai produces charged currents through reiatsu and vibrations to act as a malleable conduit, a disruptor, a force current, and a deterrent. As a zanpaktou ability the user can deter opposing reiatsu and temperature with their aura which guarantees oxygen and a stable environment amongst their reiatsu aura. Name: Current Field [Shikai] Effect: When the fork like blades are vibrated (either physically or with the users reiatsu) a forceful current is created (that can be molded for the users discretion) as a layer of defense capable of a descent shield and is guaranteed to slow/delay oncoming attacks(despite speed and strength) with a negative deterrent to give the user a few extra moments to react, dodge/counter. Duration of 2 posts Cooldown of 3 posts. Name: Melody Option [Shikai/Bankai] (Same technique as above thats already been approved) Effect: When the fork like blades are vibrated (either physically or with the users reiatsu) a rhythmic sound orchestrates as the fork like sword as a whole begins to vibrate and encase itself in a current of highly concentrated vibrations. These highly concentrated vibrations charge Hataziru and enable it to manifest powerful piercing force currents that can be flung at enemies to cause piercing damage and a wave of knock back.The currents can also pierce through the ground or other physical/elemental objects to get to their mark and the knock back effect can be activated at will. These force waves also have the ability to bounce off of surfaces if misfired and return for a second attempt with increased speed and accuracy. The force currents can pierce through physical matter but can only manage to disrupt opposing reiatsu but can weaken it considerably.[Hataziru is only charged to manifest up to 4 force wave attacks and the 4 force waves can be fired at any time by the user. Cool down is 4 posts] Name: Current Bridge [Shikai/Bankai] Effect: When the fork like blades are vibrated (either physically or with the users reiatsu) it produces a negative current around the blades. This negative current allows the blades to act as liaisons between the user and any opposing reiatsu based or elemental force (and/or attack(s)) to alter its trajectory just enough to protect the user from the opposing attack(s)/force(s). This technique can only be used defensively and cannot control the opposing reiatsu/elemental forces, it can only alter their path with sufficient subtlety. Duration of 3 posts Cooldown of 4 posts. Bankai: In Bankai the zanpaktou transforms into a visible malleable white/gold current that revolves around the user in a subtle yet noticeable manner. The current in itself is vivid and captivating and may perhaps induce nostalgia at times.(not a hindering effect or anything, its just nice to look at lol) Bankai Ability: Gumoy manipulates the white/gold current around him, it acts as a supreme density that circulates around the user. It carries out its offensive by executing strong forceful currents and it uses its extremely dense detterent as a defense. Any opposing forces that are defended by or enter the currents space will be slowed a descent amount due its highly concentrated deterrent. This density/deterrent does not effect the user as Gumoy can move himself and utilize his techniques/abilities freely. The specified Shikai techniques can be executed in bankai as well. Bankai Tech:Effect: The user will emit an invisible pulse from his bankai current that will scan the area as a sonar. With this the user can detect all presence in the area (physical, ethereal etc..) moving at any rate of speed. The user may then channel the energy from his bankai current to temporarily increase his speed, reaction and reflex time accordingly. If the user decides to channel the currents energy it will result in an increase of cool down for this technique by 1. Duration of 3 posts Cool down 5 posts.
Last edited by Gumoy on Sat Jun 13, 2009 11:31 pm; edited 1 time in total |
| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Sat Jun 13, 2009 2:28 pm | |
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| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Wed Jul 08, 2009 2:08 pm | |
| I got a little bored and decided to touch up my 3rd shikai tech. Something I had been meaning to do for a while anywayz. - Spoiler:
Shikai Ability:-This is the part I'm adding- The user may use the fork like blades as sonar by vibrating them either physically or with his reiatsu.
-Just reworded Touza Burijji, the actual change is the nova thing at the end.-
Name: Touza Burijji [Shikai/Bankai] Effect: When the fork like blades are vibrated (either physically or with the users reiatsu) it produces a negative current of orbs around the user that resemble silhouettes of flying birds. This negative current allows the bird-like orbs to act as malleable conduits between the user and any foreign opposition that enters the orbs air space to alter its path/trajectory only to protect the user. [Part being added >>] At any time the user may elect to detonate his orbs to execute a formidable nova that will cause knock back and damage at a high frequency that will temporarily disrupt foreign opposition in the area. If this is done the cool down of this technique will be increased by one post for the rest of battle. [The cool down increase will stack if done more than once]. Duration 3 posts Cooldown of 4 posts
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| | | Mr. Polk
Posts : 439 Points : 659 Join date : 2009-03-04 Age : 31 Location : Aurora, Colorado
| Subject: Re: Gumoy's Zanpaktou Wed Jul 08, 2009 3:25 pm | |
| ok so this basically does what | |
| | | Mr. Polk
Posts : 439 Points : 659 Join date : 2009-03-04 Age : 31 Location : Aurora, Colorado
| Subject: Re: Gumoy's Zanpaktou Wed Jul 08, 2009 3:26 pm | |
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| | | Guest Guest
| Subject: Re: Gumoy's Zanpaktou Wed Jul 08, 2009 3:31 pm | |
| Same as before just changed description and added this:
[Part being added >>] At any time the user may elect to detonate his orbs to execute a formidable nova that will cause knock back and damage at a high frequency that will temporarily disrupt foreign opposition in the area. If this is done the cool down of this technique will be increased by one post for the rest of battle. [The cool down increase will stack if done more than once]. Duration 3 posts Cooldown of 4 posts
The orbs are not really threatening just for measures of defense. But if you need a number no more than 15 or so.
Edit: I implemented a number of 20 orbs. The orbs don't detonate independently but all at once to create one nova so the number is kind of them is kind of irrelevant cuz the effect is still the same. But since you insist I put 20.
Last edited by Gumoy on Wed Jul 08, 2009 4:58 pm; edited 1 time in total |
| | | Mr. Polk
Posts : 439 Points : 659 Join date : 2009-03-04 Age : 31 Location : Aurora, Colorado
| Subject: Re: Gumoy's Zanpaktou Wed Jul 08, 2009 3:38 pm | |
| i need a number cause your detonation is an attack XP.
Approved c | |
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