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Please be sure to sit out there, all you guests, and not log in. Oh, do lurk. We enjoy the lack of activity. It's so wonderful for the forum. Thank you soooo much for your dedication. Welcome to Bleach Online. We currently have lots of Elite spots open for the Quincy, Humans, Hollow, Zanpakutou Spirits. Plus Lieutenant, Fracciōn, and Vice-Elite spots open for all races. Don't be shy, and come on down and register.

The site is currently going through a Revamp. So certain things will slow down, such as application responses. However, once we have our revamp over, the site will return to its familiar luster. Just hold with us for a moment as we implement new rules and features to the site. This Revamp is expected to begin on 5/1/10 and shall conclude on 5/20/10. It will take a full ten days at least for the first half to conclude on account of size of staff and school.
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 Yokushi ("Checkmate")

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PostSubject: Yokushi ("Checkmate")   Yokushi ("Checkmate") I_icon_minitimeTue Jul 21, 2009 8:36 am

Name: Yokushi ("Checkmate"; also means "to stave off")

Manifestation:
Spoiler:

Release Phrase: Arise and storm to victory, Yokushi!

Family: Wind

Level: shikai

Sealed Zanpaktou: A black tower shield with the kanji of its name in the center. Unlike most tower shields, the corners are rounded.

Shikai: Yokushi turns into black armor that encases everything but Heika's head. The kanji disappears and two short blades come out of the wrists/cuffs (for lack of a better term). Despite being more spread out, Yokushi actually stays about as thick as it was as a shield (having more spiritual energy poured into it).

Shikai Ability: Heika's gains the ability to move air, but can't usually move it fast enough for offense (at least not quickly); as such, he usually uses it to defend himself. As for dealing with other people's wind manipulation, he can usually only go as far as diverting it, with limited control over the direction.

Techniques:

Name: Estampido (..."Boom") XD
Effect: Heika's only offensive technique (so far); allows him to concentrate air into either his fist or Yokushi, and then to release it as a projectile. As of yet, he can't change its course, and he has to concentrate hard until he releases it.

Charge time: The first level--which has the impact of an ordinary punch--can charge in one post; the second--about twice as powerful as the first--takes two posts; and the third--just over 3 times the power of the original--takes a three post charge. There is no cooldown.

Name: Espira ("Spiral")
Effect: A defensive technique; surrounds Heika with a swirl of air.
Durations: One post in both states, or until someone breaks through. It increases in strength when Yokushi is released.
Cooldown: Two posts.
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Yamagiri

Yamagiri


Posts : 150
Points : 295
Join date : 2009-02-14

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PostSubject: Re: Yokushi ("Checkmate")   Yokushi ("Checkmate") I_icon_minitimeTue Jul 21, 2009 8:57 am

Stamp... approved
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