Name: Muerte (death)
Release Phrase: Your time has come….
Represent: A Shade (if this is allowed)
Element: Neutral
Sealed Description: a mixture of a claymore and a hand and a half sword. That would be about eight feet long, (6 ½ foot blade and 1 ½ foot hilt plus guard) and about 8 inches across at its widest point on the blade itself. The sealed form is not carried in a sheath but instead either tied to his body with rope or more often simply drug behind him as he walks.
- Spoiler:
Released Description: He looks a bit like the disturbed logo of the deranged lunatic with a hood pulled up and only a seemingly set of glowing teeth and eyes visible on his face. Now always in his hand, he carries a sword that looks like his sealed blade but instead of iron the blade is made of black steel. In addition there is a large pair of iron cuffs around his wrist connected to each other by a one foot long chain.
- Spoiler:
Like this but there is no fire
Ultimate Ability/Attack: Cero Brazo; the energy of a cero covers Tsuneo’s arms which enhance them for an elevated amount of damage from punches. As well as give a slight amount of added damage from blows he gives his opponents from his blade.
Innate Ability: Let me see, well since I want to keep Tsuneo a simple killing machine let’s just say that he has a barbarian growth. Meaning that he has strength, speed, and stamina of insane almost unperceivable amounts. His basic stats would be increased by about tenfold, though enemies might think that it appears to be much much more than that. His speed could easily match or sometimes overtake an espadas or a captains, and his power I guess could break through all but maybe the strongest of barriers like bakudo 50 and up. And of course his stamina just means that he can keep going and going and going……and so on
Name: terremoto
Effect: Tsuneo stomps the ground and a large fissure about ten feet across and twenty feet deep opens up for the next thirty feet in front of him.
Duration: 1 turn required to use and the fissure closes up on the second turn after use.
Cool Down: 3 turn cool
Name: círculo
Effect: Tsuneo throws his sword and it spins at lightning fast speed in a slightly curved path. It returns like a boomerang during Tsuneo’s next post.
Duration: 1 turn use and gone until his next turn
Cool Down: 4 turn cool after coming back
Name: interruptor
Effect: Tsuneo is able to bypass most armor types or kido barriers in a single swing of his blade so that he can get a hit for 100% damage as though his opponent were a normal human. This excludes Captain and Espada with strong spiritual pressure like armor and bakudo above 50.
Duration: 1 Turn (only used for a single attack)
Cool Down: 3 turn cool
Techniques:
Rules in making Techs:
0-119 points: 3 techs
120-239: 4 techs
240-359: 5 techs
360-479: 6 techs.... and so on and so fourth... you can add more techs as your points go up.